Still be able to attach a prop by using the "Alt. Attach Point: a dropdown list with all of the 65 standard attach points (bones) available in most models rigged with Mixamo ( While this would work for many models, please note that not every model on Mixamo uses the same bone structure and names in such cases you'll Target: the target Character object to which the prop will be attached, MUST contain a Sub Scene node (FBX model). If touched the hat will attach on top of the head of the target model or detach from it if already attached. Here you can see the node attributes and how simple it is to setup it. These are just a few examples of what you can do. You'll find all of these cases in the demo BBDOC! when you press a button: use a UI button. when you tap on it: use an 'Is Touched' node. when it collides with it: use an 'If collide' node. Now you can have the prop to interact with your character in many ways, let's say for example that there is a gun on the floor, your character will be able to pick it up and hold it in his hand and this can happen in several ways, a few examples: It is very easy to use, just add the node to a prop then select the target character and an attach point, like the right hand for example.
#Buildbox free full download with export how to
Here is the skeleton of a model rigged in Mixamo with all the bones names as shown in Blender ( HOW TO USE IT? The node is designed to work with FBX models coming from Mixamo or rigged with it ( since it is a very well established and recognized tool to obtain animated characters the node is also able to work with FBX models coming from other sources as long as they've been rigged which means they have a skeleton with bones to which objects can be attached. Readme file with instruction + useful images and links.
Prop Attach Demo.bbdoc: a demo game showing examples of what can be achieved with the AttachToTarget node.
AttachToTarget.bbnode: the node file you can easily drag&drop inside your Buildbox games. And here's a quick tutorial showing how you can easily use it in your game!